Product — UI/UX
End-to-end product work: flows, wireframes, interface design, design systems and developer handoff. Web apps, SaaS dashboards and mobile.
- User flows
- Wireframing
- UI design
- Design systems
- Prototyping
- Handoff
I work across product, brand and print — the same craft, three different surfaces.
See the workSay hello
A designer working across interfaces, identities and print. I get excited about things that feel so natural people don't notice the design — they just enjoy the experience.
Client work has taken me from a 39-page brand book for a property developer, to a gamified trading platform, to candle labels printed four-colour. Different outputs, same question every time: who is this for, and what do they need to understand in the first three seconds?
More about me
Great design isn't just beautiful — it solves real problems, earns trust, and moves people to act.
I design products that feel intuitive and look exceptional, from first wireframe to final handoff.
Whether starting from zero or levelling up an existing experience, I move fast, think deep, and never cut corners.
What I do
End-to-end product work: flows, wireframes, interface design, design systems and developer handoff. Web apps, SaaS dashboards and mobile.
Logo systems, colour and type, and the guidelines that keep a brand consistent across everything from a business card to a building façade.
Packaging, posters and campaign artwork, plus illustration systems and animated explainers built to be produced, not just presented.
Selected work
Twelve projects across product, brand and graphic design. Each one opens into a full case study — the problem, the thinking, and what shipped.
A trading terminal turned into a game people can actually read.
An AI companion designed to feel like a person, not a chat client.
Document ingestion made legible while it is still running.
A life-organising app rebuilt as a live responsive shell — phone to desktop, plus its social system.
Custom-flavour ice cream, ordered and voted on by the people who eat it.
A 39-page bilingual identity system for an international property developer — logo, colour, collateral, uniform, signage.
A logo, a line-drawn mascot and a shopfront — an identity built to be seen from the street.
One continuous line inside a play button, for a German short-film platform.
A Roman emperor drawn in a single weight of line, for a coffee brand with a straight face.
Posters, cartons, labels and stationery for bakery, skincare, candles and property brands.
A feed system for an architectural rendering studio — rules that keep twelve posts looking like one thing.
Explainer illustration systems and animated films for German B2B and fintech clients.